Mechanic definition
Hemorrhage
Physical Weapons hit cause enemies to accumulate Hemorrhage Buildup. [Hemorrhage]: Deals 300% Physical Damage.
How to use this definition
Read the timing, then the payoff
Use this common definition together with the item's own tooltip, which may change the amount, add a condition, or trigger the mechanic directly.
Related items
Relics that mention it
• On using Battle Skill: Inflicts [Hemorrhage] on the nearest enemy.
• On using Battle Skill: Fire Rate +50%, bullets are guaranteed to Smite. This ends on Reload. • On Smite: Adds Shattering Blade, adding 15 [Hemorrhage] Buildup.
• Bullet Damage Cap +35% • Smite Chance +20%. • On Smite: Blood Spear pierces enemies, adding 35 [Hemorrhage] buildup.
• On triggering [Hemorrhage]: Reduces all Resistances of the target by 2%, stacks infinitely.
• Bullet Damage Cap +35% • Smite Chance +20% • On Smite: Inflicts [Blood Splash] on all enemies within 200 yards. [Blood Splash] is considered [Hemorrhage].
• On trigger[Hemorrhage]: Deals an additional 300% Physical Battle Skill Damage. • On using Battle Skill: Triggers [Hemorrhage] on all enemies.
• Embarkation: Smite Chance permanently +5%. • [Hemorrhage] can now deal Critical Hits, and your Smite Chance also increases [Hemorrhage] Critical Chance. • Excess Smite Chance is converted into 2x [Hemorrhage] Damage.
• Embarkation, Destination, on Ultimate: [Hemorrhage] Damage permanently +4%. • On triggering [Hemorrhage]: 20% chance to deal 10x damage.
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