Mechanic definition
Freeze
Frost Weapons hit cause enemies to accumulate Freeze Buildup. [Freeze]: Deals 150% Frost Damage and Freezes enemies for 2 seconds.
How to use this definition
Read the timing, then the payoff
Use this common definition together with the item's own tooltip, which may change the amount, add a condition, or trigger the mechanic directly.
Related items
Relics that mention it
• While shooting: 50% Adaptive Chance to fire 1 additional Ice Spike, inflicting [Freeze] along the path.
• Frost Damage +20% • On using Battle Skill: The next time you deal damage, inflicts Blizzard that triggers [Freeze].
• Frost Damage +30% • When [Freeze] ends, triggers an Ice Blast, dealing 35% Frost Damage to enemies in a small area.
• [Freeze] can now deal Critical Hits. • Each 1 stack of [Armor] you have increases [Freeze] Critical Chance by 1%.
• Embarkation: Grants 4 [Armor]. • While shooting: 50% Adaptive Chance to summon an Ice Meteorite at the nearest enemy, inflicting [Freeze] on enemies in the target area. • Each 1 stack of [Armor] you have increases the [Freeze] Damage by 0.5%.
• On Ultimate: Deals 250% Frost Damage to all enemies and inflicts [Freeze]. Each enemy hit grants you 1 [Armor]. On gaining [Armor]: The amount gained +50%.
• On dealing damage: 5% chance to sequentially inflict [Corrosion], [Disruption], [Freeze], [Ignition], and [Hemorrhage]. • When you have both [Five-Color Crystal] and [Five-Color Ring], they combine into [Five-Color Supreme Ring].
• Transmutation Damage +150% • On triggering [Hemorrhage]: 10% chance to trigger [Freeze] • On triggering [Freeze]: 10% chance to trigger [Ignition] • On triggering [Ignition]: 10% chance to trigger [Corrosion] • On triggering [Corrosion]: 10% chance to trigger [Disruption] • On triggering [Disruption]: 10% chance to trigger [Hemorrhage] • When you have both [Five-Color Crystal] and [Five-Color Ring], they combine into [Five-Color Supreme Ring].
Related items