Mechanic definition
Destination
[Destination]: Trigger when battle ends.
How to use this definition
Read the timing, then the payoff
Use this common definition together with the item's own tooltip, which may change the amount, add a condition, or trigger the mechanic directly.
Related items
Relics that mention it
• [Destination]: Restores 30% of your lost Health.
• [Destination]: Randomly generates 1 item.
• At the end of Combat: Generates 1 Relic with [Embarkation] or [Destination].
• On Ultimate: Summons Death's Scythe to sweep forward, dealing 444% True Damage to all enemies. • On [Destination] trigger: Death's Scythe damage +44%.
• [Embarkation]: Grants 1 stack of [Ember], [Growth], and [Armor]. • [Destination]: Grants 1 stack of [Ember], [Growth], and [Armor].
• Physical Damage+20% • Destination: Battle Skill Damage permanently +4%.
• Physical Damage +20% • [Destination]: Damage dealt by Transmutation permanently +4%.
• Embarkation, Destination, on Ultimate: [Hemorrhage] Damage permanently +4%. • On triggering [Hemorrhage]: 20% chance to deal 10x damage.
Related items
Tarot cards that mention it
[Destination]: Restores 10% Health. 20% of overhealing is converted into an equal amount of [Growth] stacks.
on [Embarkation]: Triggers all your [Destination] effects.
on [Destination]: Triggers all your [Embarkation] effects.
your [Destination] effects trigger 1 additional time.
Once per shop, buy a Relic with [Destination] effects, immediately destroys it and permanently grants its effects.
[Embarkation]: Grants 1 stack of [Nether Pact], increasing your Damage Taken by 100%, removed after taking damage. [Destination]: Removes all [Nether Pact] stacks. Each stack of [Nether Pact] is converted into a random Relic.