Dash Knight weapon

Pass the Fear · Weapon

Dash Knight

MythicStandardWeapon

168DPS

1Ammo

Lightning Bullet Attack
138363
[Disruption] Buildup
67
Critical Chance
15%

Possible drop affixes

25 standard · 16 special
  • While shooting: 30% chance to trigger Geminate Shot.
  • On Ultimate: The hero lends you luck.
  • All your speeds increase by 50%.
  • 20% chance to fire without consuming a bullet.

Pool preview only — actual affixes roll independently on every drop.

Weapon effect

Reloading at full magazine: Charges your bullets. ·Lv.1: Fires Flash Energy Bullet, dealing Lightning Damage equal to 500% Bullet Attack. ·Lv.2: Fires Piercing Shockwave, dealing Lightning Damage equal to 1000% Bullet Attack.

Rarity progression

Every rarity tier

Bullet Attack and buildup use the game's display rules. For charge weapons, the table also shows how the visible minimum scales before full charge.

RarityBullet AttackDPSBuildupAmmoIntervalCritFixed effect
Mythic138363168Disruption 671500 ms15%Reloading at full magazine: Charges your bullets. ·Lv.1: Fires Flash Energy Bullet, dealing Lightning Damage equal to 500% Bullet Attack. ·Lv.2: Fires Piercing Shockwave, dealing Lightning Damage equal to 1000% Bullet Attack.

Random drop data

Eligible affix pool

These are possible rolls, not guaranteed stats. Range values come from the game's affix formulas; weight is the raw selection weight, not a standalone probability.

Mythic25 eligible rollsOpen pool

While shooting: 30% chance to trigger Geminate Shot.

Weight 100 · Repeat cap 1

On Ultimate: The hero lends you luck.

Weight 100 · Repeat cap 1

All your speeds increase by 50%.

Weight 100 · Repeat cap 1

Each Legendary Relic increases your Final Damage by 20%.

Weight 100 · Repeat cap 1

Amber's younger sister comes to play with you.

Weight 0 · Repeat cap 1

Bullets add crossbow bolts that deal 150% Bullet Attack.

Weight 100 · Repeat cap 1

Overflowing Critical Chance converts into 300% Critical Damage.

Weight 100 · Repeat cap 1

Fresh off the line, weapon DPS +100%.

Weight 100 · Repeat cap 1

Common affix effects are doubled.

Weight 100 · Repeat cap 1

Transmutation Damage +300%

Weight 100 · Repeat cap 1

Battle Skill Damage +300%

Weight 100 · Repeat cap 1

Rat-a-tat-tat... Total Mayhem!!!

Weight 100 · Repeat cap 1

Vampire Demon Gun

Weight 100 · Repeat cap 1

Unlimited Firepower

Weight 100 · Repeat cap 1

Lightning Damage +100%

Weight 100 · Repeat cap 1

Star of Destruction

Weight 100 · Repeat cap 1

Chaos Death Ray

Weight 100 · Repeat cap 1

[Shatter]: The next stage will go to Secret Realm!

Weight 100 · Repeat cap 1

Money Talks!

Weight 100 · Repeat cap 1

Limit Warrior

Weight 100 · Repeat cap 1

Glass Cannon

Weight 100 · Repeat cap 1

[Embarkation] effect triggers 1 additional time.

Weight 100 · Repeat cap 1

[Destination] effect triggers 1 additional time.

Weight 100 · Repeat cap 1

[Shatter] effect triggers 1 additional time.

Weight 100 · Repeat cap 1

Programmer's Wrath!

Weight 100 · Repeat cap 1
Special orange rolls16 eligible rollsOpen pool

20% chance to fire without consuming a bullet.

Weight 200 · Repeat cap 4

Damage +50%, weapon spread +50%

Weight 200 · Repeat cap 4

Fire Rate and Reload Speed +20%.

Weight 200 · Repeat cap 4

Projectiles +2. Additional Projectile Damage +20%.

Weight 200 · Repeat cap 4

Final Damage +100%, Damage Taken +100%

Weight 200 · Repeat cap 4

Bullets deal 20% additional True Damage.

Weight 200 · Repeat cap 4

Bullets have a 5% chance to directly trigger [Hemorrhage].

Weight 400 · Repeat cap 4

Bullets have a 5% chance to directly trigger [Freeze].

Weight 400 · Repeat cap 4

Bullets have a 5% chance to directly trigger [Disruption].

Weight 400 · Repeat cap 4

Bullets have a 5% chance to directly trigger [Corrosion].

Weight 400 · Repeat cap 4

Bullets have a 5% chance to directly trigger [Ignition].

Weight 400 · Repeat cap 4

First Shot: 15% chance to trigger [Hemorrhage].

Weight 400 · Repeat cap 4

First Shot: 15% chance to trigger [Freeze].

Weight 400 · Repeat cap 4

First Shot: 15% chance to trigger [Disruption].

Weight 400 · Repeat cap 4

First Shot: 15% chance to trigger [Corrosion].

Weight 400 · Repeat cap 4

First Shot: 15% chance to trigger [Ignition].

Weight 400 · Repeat cap 4

Intrinsic weapon effects

Exact tooltip text by rarity

Mythic

Dash Knight effect

Reloading at full magazine: Charges your bullets. ·Lv.1: Fires Flash Energy Bullet, dealing Lightning Damage equal to 500% Bullet Attack. ·Lv.2: Fires Piercing Shockwave, dealing Lightning Damage equal to 1000% Bullet Attack.