Weapon Part
Electrified Casting
Additional Projectile Angle Deviation -50% • Additional Projectile Damage +250%
Additional Effect
+4 Projectiles, and all Additional Projectiles are doubled for 4 seconds.
Weapon Part
Additional Projectile Angle Deviation -50% • Additional Projectile Damage +250%
+4 Projectiles, and all Additional Projectiles are doubled for 4 seconds.
Weapon part family
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Rarity progression
Passive and active effects are separated for easier comparison.
Additional Projectile Angle Deviation -30% • Additional Projectile Damage +50%
This passive does not have additional display text.
This passive does not have additional display text.
+2 Projectiles for 4 seconds.
Additional Projectile Angle Deviation -40% • Additional Projectile Damage +100%
This passive does not have additional display text.
This passive does not have additional display text.
+3 Projectiles for 4 seconds.
Additional Projectile Angle Deviation -50% • Additional Projectile Damage +150%
This passive does not have additional display text.
This passive does not have additional display text.
+4 Projectiles for 4 seconds.
Additional Projectile Angle Deviation -50% • Additional Projectile Damage +250%
This passive does not have additional display text.
This passive does not have additional display text.
+4 Projectiles, and all Additional Projectiles are doubled for 4 seconds.